﻿using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("HearthstoneApplication1111")]//不需要
	class HearthstoneApplication : MonoBehaviour
	{
		public HearthstoneApplication(IntPtr address, string className)
			: base(address, className)
		{
		}

		public HearthstoneApplication(IntPtr address)
			: this(address, "HearthstoneApplication")
		{
		}
        public static ApplicationMode s_mode
        {
            get => MonoClass.smethod_6<ApplicationMode>(TritonHs.MainAssemblyPath, "Hearthstone", "HearthstoneApplication", "s_mode");
            //get => MonoClass.smethod_613<ApplicationMode>(TritonHs.MainAssemblyPath, "Hearthstone", "HearthstoneApplication", "s_mode");
            set => MonoClass.ssmethod_911<ApplicationMode>(TritonHs.MainAssemblyPath, "Hearthstone", "HearthstoneApplication", "s_mode", value);
        }

    }
}
